3D Generalist and XR Artist
Alarming
Music Video
Capstone project creating a virtual human with custom clothes (Marvelous Designer), materials (Substance Painter and hair (xGen in Maya) in the likeness of RnB music artist Ojerime. Using the metahuman framework in Unreal Engine model was then animated using Steam VR and motion capture for the body along with facial motion capture using Livelink and Character Creator 4.
Teaser Video is shown






Fera
Original Character
Original Character Concept. Sculpted in Zbrush, Textured in Substance Painter, Rigged and Rendered in Maya.






Princess
Original Character
Original Character Concept. Sculpted and Rendered in ZBrush.





Hizgi
Personal Work
I took a 2D character design from the artist hzigi and recreated it in 3D. I then added some 2D animation to give it a final touch.
Programs Used: Sculpted in ZBrush, Xgen hair simulation in Maya, Rendered in Arnold, Animation overlayed with Procreate



Evelynn
Recreating a League of Legends Game Character

