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3D Characters

Characters sculpted and modeled from either existing or original concepts.

Alarming

Music Video

Capstone project creating a virtual human with custom clothes (Marvelous Designer), materials (Substance Painter and hair (xGen in Maya) in the likeness of RnB music artist Ojerime. Using the metahuman framework in Unreal Engine model was then animated using Steam VR and motion capture for the body along with facial motion capture using Livelink and Character Creator 4.

Teaser Video is shown

Fera

Original Character

Original Character Concept. Sculpted in Zbrush, Textured in Substance Painter, Rigged and Rendered in Maya. 

Princess

Original Character

Original Character Concept. Sculpted and Rendered in ZBrush. 

Hizgi 

Personal Work

I took a 2D character design from the artist hzigi and recreated it in 3D. I then added some 2D animation to give it a final touch.

Programs Used: Sculpted in ZBrush, Xgen hair simulation in Maya, Rendered in Arnold, Animation overlayed with Procreate

Evelynn

Recreating a League of Legends Game Character

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